Can taste, touch, smell and sound change the way we ‘see’ art?
Tate Sensorium is an immersive display featuring four paintings from the Tate collection. You can experience sounds, smells, tastes and physical forms inspired by the artworks, and record and review your physiological responses through sophisticated measurement devices.
The experience encourages a new approach to interpreting artworks, using technology to stimulate the senses, triggering both memory and imagination. On leaving, you will be invited to explore the rest of the gallery using the theme of the senses as a guide.
![A woman stands with headphones on in front of Francis Bacon’s Figure in a Landscape 1945](https://media.tate.org.uk/aztate-prd-ew-dg-wgtail-st1-ctr-data/images/ikprizesensorium12.width-340.jpg)
Artworks from the Tate collection
Tate Sensorium features four twentieth century British paintings from °Õ²¹³Ù±ð’s collection of art. and their team of collaborators have selected artworks which can be appreciated sensually in terms of their subject matter, use of shape, form, colour, style and your own imagination.
The dark nature of Francis Bacon’s Figure in a Landscape is drawn out by Paul A. Young in the taste of edible charcoal, sea salt, cacao nibs and smokey lapsang souchong tea. Recordings using directional audio by h contrast a busy ship’s hold with jagged sounds to heighten your experience of David Bomberg’s In The Hold. The use of spray paint and the duality of John Latham’s Full Stop is explored through audio combined with an us device using ultrasound to create touch sensations on the hand with air. Meanwhile the central character of Richard Hamilton’s Interior II is captured through scents by of vintage hair-spray and the sounds of a home.
Flying Object collaborated with a core team of experts to bring the experience to life:
- Audio created by Nick Ryan
- Scents designed by Odette Toilette
- Chocolates created by Paul A. Young
- Scientific input and mid-air haptics design by Dr Marianna Obrist, Damien Ablart and Dr Carlos Velasco at the Sussex Computer Human Interaction Lab, University of Sussex
- Lighting design by Cis O’Boyle
- Interactive theatre design by Annette Mees
- Human interface development by Make Us Proud and team
- Guide to Tate Sensorium voiced by Tamsin Greig
Special thanks go to our partners, without whom the experience would not be possible:
- Mid-air haptic system supplied by and the University of Sussex
- Fragrances and expertise supplied by IFF,
- Directional speakers supplied by
- Measurement wristbands supplied by
- Headphone equipment supplied by
- Lighting equipment supplied by
- 3D printed scent containers designed by Stuart Baker at Makerversity